We are down to less than 6 days to go to make our goal and still a long ways to go but every little bit helps. We would appreciate any support you can give us to help us work full time on the game and get more done.
First a little history behind our Mech franchise.....
In 2004, Max Gaming released its first game using Torque (Dark Horizons: Lore), followed by a singleplayer addon (Lore: Invasion in late 2004) It was received very well and over its 3 year course had hundreds of thousands of registered users and matches. The game was a IGF finalist in 2005, and spawned its own con (LoreCon) in the same year.
What made DH: Lore special? First and foremost the fans made this
As you know we have been spending part of our time porting the game to a newer version of the engine. (Torque 3D) I have a screenshot to share with you so far. This is a work in Progress and does not represent the final but wanted to show you what we have so far. This is the viper rendered in a test level(Thats why the terrain is orange )
We will be showing more stuff off as we get closer to having the upgrade done.
Updated 10-23-2012 at 11:47 PM by jarodrah
And here is my second video dev diary of the day.
Fun with Bots!